Reality XR Stage - Live AR & LED-based Extended Reality (XR) Demo by Zero Density at NAB Show 20
Our LED stage demos took the audience into a basketball court powered by our intuitive and innovative tools. See how to combine physical and virtual worlds and transform small, ordinary physical spaces into enormous, immersive 3D virtual worlds.
- The production setup used Grass Valley LDX98 4K system camera with Canon CJ12EX4.3BIASE 4K Lens.
- The LDX98 is tracked by Egripment T10 crane with mechanical tracking.
- One Reality Engine is used for broadcast on-air graphics.
- RealityHub 1.3.2 controls the real-time graphics.
- The virtual studio and XR stage are Ray-Traced.
- Three Reality Engines run on three RealityEngine AMPERE workstations with Nvidia RTX A6000 GPUs and AJA Corvid44 12G video I/O boards. One Reality Engine is used for virtual studio, one Reality Engine is used for AR and one Reality Engine is used for feeding the LED Wall graphics.
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